# text: "This game is shareware. See the Shareware menu for details\nSource code available exclusively from:\nMacApp Developers Association\nP.O. Box 23\nEverett, WA 98206"
DITL_251.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=182 y1=60 x2=262 y2=80
# text: "OK"
# item 1: TEXT (0x08) enabled
# bounds: x1=80 y1=10 x2=270 y2=50
# text: "This document has no pages within the requested range"
# item 2: ICON (0x20) enabled
# bounds: x1=20 y1=10 x2=52 y2=42
# ICON resource ID: 1
DITL_257.txt
# 4 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=24 y1=72 x2=104 y2=92
# text: "Proceed"
# item 1: BUTTON (0x04) enabled
# bounds: x1=128 y1=72 x2=208 y2=92
# text: "Pause"
# item 2: BUTTON (0x04) enabled
# bounds: x1=232 y1=72 x2=362 y2=92
# text: "Cancel Printing"
# item 3: TEXT (0x88) disabled
# bounds: x1=24 y1=16 x2=360 y2=60
# text: "Document “^0” is being printed."
DITL_258.txt
# 5 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=16 y1=72 x2=96 y2=92
# text: "Proceed"
# item 1: BUTTON (0x04) enabled
# bounds: x1=120 y1=72 x2=180 y2=92
# text: "Pause"
# item 2: BUTTON (0x04) enabled
# bounds: x1=200 y1=72 x2=260 y2=92
# text: "Cancel"
# item 3: BUTTON (0x04) enabled
# bounds: x1=280 y1=72 x2=430 y2=92
# text: "Cancel All Printing"
# item 4: TEXT (0x88) disabled
# bounds: x1=50 y1=16 x2=410 y2=60
# text: "Document “^0” is being printed."
DITL_261.txt
# 2 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=50 y1=30 x2=310 y2=90
# text: "Preparing “^0” for Printing..."
# item 1: CUSTOM (0x80) disabled
# bounds: x1=0 y1=0 x2=0 y2=0
# data: ""
DITL_400_Control Panel List.txt
# 36 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=5 y1=3 x2=126 y2=19
# text: "Condition: YELLOW"
# item 1: TEXT (0x88) disabled
# bounds: x1=111 y1=21 x2=191 y2=37
# text: "10.00, 10.00"
# item 2: EDIT_TEXT (0x10) enabled
# bounds: x1=184 y1=60 x2=216 y2=75
# text: "0.0"
# item 3: EDIT_TEXT (0x10) enabled
# bounds: x1=184 y1=83 x2=216 y2=98
# text: "0.0"
# item 4: TEXT (0x88) disabled
# bounds: x1=142 y1=40 x2=234 y2=55
# text: "0.00 / 0.00°"
# item 5: TEXT (0x88) disabled
# bounds: x1=181 y1=2 x2=230 y2=18
# text: "0.00"
# item 6: CUSTOM (0x00) enabled
# bounds: x1=11 y1=227 x2=28 y2=287
# data: ""
# item 7: CUSTOM (0x00) enabled
# bounds: x1=80 y1=227 x2=97 y2=287
# data: ""
# item 8: CUSTOM (0x00) enabled
# bounds: x1=109 y1=227 x2=126 y2=287
# data: ""
# item 9: CUSTOM (0x00) enabled
# bounds: x1=45 y1=227 x2=62 y2=287
# data: ""
# item 10: CUSTOM (0x00) enabled
# bounds: x1=206 y1=227 x2=223 y2=287
# data: ""
# item 11: TEXT (0x08) enabled
# bounds: x1=3 y1=212 x2=35 y2=227
# text: "Fore"
# item 12: TEXT (0x88) disabled
# bounds: x1=137 y1=60 x2=177 y2=75
# text: "Speed:"
# item 13: TEXT (0x88) disabled
# bounds: x1=123 y1=83 x2=177 y2=98
# text: "Heading:"
# item 14: BUTTON (0x04) enabled
# bounds: x1=137 y1=108 x2=197 y2=128
# text: "Engage"
# item 15: RADIO_BUTTON (0x06) enabled
# bounds: x1=5 y1=153 x2=52 y2=167
# text: "Port"
# item 16: RADIO_BUTTON (0x06) enabled
# bounds: x1=52 y1=153 x2=136 y2=167
# text: "Starboard"
# item 17: BUTTON (0x04) enabled
# bounds: x1=3 y1=167 x2=59 y2=187
# text: "Evasive"
# item 18: BUTTON (0x04) enabled
# bounds: x1=61 y1=167 x2=137 y2=187
# text: "Emergency"
# item 19: TEXT (0x88) disabled
# bounds: x1=55 y1=21 x2=112 y2=37
# text: "Position:"
# item 20: TEXT (0x88) disabled
# bounds: x1=116 y1=40 x2=143 y2=55
# text: "Vel:"
# item 21: TEXT (0x88) disabled
# bounds: x1=133 y1=2 x2=181 y2=18
# text: "Energy:"
# item 22: TEXT (0x88) disabled
# bounds: x1=2 y1=287 x2=37 y2=302
# text: "0"
# item 23: TEXT (0x88) disabled
# bounds: x1=71 y1=287 x2=105 y2=302
# text: "0"
# item 24: TEXT (0x88) disabled
# bounds: x1=105 y1=287 x2=140 y2=302
# text: "0"
# item 25: TEXT (0x88) disabled
# bounds: x1=36 y1=287 x2=71 y2=302
# text: "0"
# item 26: TEXT (0x88) disabled
# bounds: x1=196 y1=287 x2=231 y2=302
# text: "0"
# item 27: TEXT (0x88) disabled
# bounds: x1=65 y1=212 x2=107 y2=227
# text: "Strbrd"
# item 28: TEXT (0x08) enabled
# bounds: x1=42 y1=195 x2=92 y2=210
# text: "Shields"
# item 29: TEXT (0x08) enabled
# bounds: x1=107 y1=212 x2=131 y2=227
# text: "Aft"
# item 30: TEXT (0x08) enabled
# bounds: x1=35 y1=212 x2=65 y2=226
# text: "Port"
# item 31: CUSTOM (0x00) enabled
# bounds: x1=145 y1=136 x2=229 y2=220
# data: ""
# item 32: BUTTON (0x04) enabled
# bounds: x1=144 y1=227 x2=200 y2=247
# text: "Torpedo"
# item 33: BUTTON (0x04) enabled
# bounds: x1=148 y1=264 x2=197 y2=285
# text: "Diren"
# item 34: CUSTOM (0x00) enabled
# bounds: x1=4 y1=40 x2=114 y2=150
# data: ""
# item 35: CUSTOM (0x00) enabled
# bounds: x1=0 y1=0 x2=0 y2=0
# data: ""
DITL_800.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=157 y1=83 x2=237 y2=103
# text: "OK"
# item 1: TEXT (0x88) disabled
# bounds: x1=75 y1=10 x2=251 y2=73
# text: "I’m sorry, The game is over and you can only save the Captain’s Log"
# item 2: ICON (0xA0) disabled
# bounds: x1=20 y1=10 x2=52 y2=42
# ICON resource ID: 1001
DITL_820.txt
# 3 entries
# item 0: BUTTON (0x04) enabled
# bounds: x1=157 y1=83 x2=237 y2=103
# text: "Carry On"
# item 1: TEXT (0x88) disabled
# bounds: x1=75 y1=10 x2=251 y2=73
# text: "Scanner Officer Reports:\n^0 unit hit on ^1 at ^2, ^3"
# text: "Who:\nSender: You\nSendee: Don Carlile\n"
# item 1: BUTTON (0x04) enabled
# bounds: x1=53 y1=97 x2=113 y2=117
# text: "OK"
# item 2: CUSTOM (0x00) enabled
# bounds: x1=0 y1=0 x2=0 y2=0
# data: ""
DITL_7001.txt
# 3 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=23 y1=10 x2=279 y2=174
# text: "What do you send? $20. (Comments and suggestions are also appreciated.)\n\nWhat do you get?\nA booklet containing the help screens with more detail, and tips on how to play the game. It also contains a more complete description of the world of Star Patrol."
# item 1: BUTTON (0x04) enabled
# bounds: x1=187 y1=176 x2=247 y2=196
# text: "OK"
# item 2: CUSTOM (0x00) enabled
# bounds: x1=0 y1=0 x2=0 y2=0
# data: ""
DITL_7002.txt
# 3 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=6 y1=31 x2=267 y2=139
# text: "When: Right now! Actually, when you decide you are going to keep it around. If you decide not to keep it, please pass it on. For that matter, even if you do decide to keep it, pass it on."
# item 1: BUTTON (0x04) enabled
# bounds: x1=200 y1=151 x2=260 y2=171
# text: "OK"
# item 2: CUSTOM (0x00) enabled
# bounds: x1=0 y1=0 x2=0 y2=0
# data: ""
DITL_7003.txt
# 3 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=6 y1=31 x2=182 y2=102
# text: "Where: Send $20 to\nDon Carlile\n2413 Graham Ave.\nRedondo Beach, CA 90278"
# item 1: BUTTON (0x04) enabled
# bounds: x1=120 y1=109 x2=180 y2=129
# text: "OK"
# item 2: CUSTOM (0x00) enabled
# bounds: x1=0 y1=0 x2=0 y2=0
# data: ""
DITL_7004.txt
# 4 entries
# item 0: TEXT (0x88) disabled
# bounds: x1=6 y1=31 x2=298 y2=124
# text: "Why: This is where I’m supposed to lay a guilt trip on you. And I must admit that it’s tempting. But you’ve read all the arguments, pleas and threats, and it’s no good repeating them."
# item 1: BUTTON (0x04) enabled
# bounds: x1=223 y1=210 x2=283 y2=230
# text: "OK"
# item 2: CUSTOM (0x00) enabled
# bounds: x1=0 y1=0 x2=0 y2=0
# data: ""
# item 3: TEXT (0x88) disabled
# bounds: x1=6 y1=124 x2=299 y2=198
# text: "I would really appreciate it if you would send the shareware fee, but in the final analysis, it’s your own decision. Thanks for your consideration, and I hope you enjoy the game."